The Archive of Interesting Code is an (ambitious) effort on my part to research, intuit, and code up every interesting algorithm and data structure ever invented. In doing so, I hope both to learn the mathematical techniques that power these technologies and to improve my skills as a programmer.
The examples on this site are in a variety of languages. I generally prefer to use C++ for algorithms, since the STL provides a great framework for expressing algorithms that work on a variety of data types. I code up most data structures in Java, both because the Collections framework allows them to be integrated in seamlessly with other applications and because automatic garbage collection simplifies some of the resource management. Every now and then I’ll find an algorithm or data structure that is best represented in a different language like Haskell, in which case I’ll forgo my usual language conventions.
Discussions, articles and news about the C++ programming language or programming in C++.
http://www.sobbayi.com/blog/software-development/easy-cc-source-code-analysis-visual-cppdepend/
For the past few weeks I have been quite busy working on a couple of things which involve quite a lot of coding. I had gotten myself a copy of CppDepend and knew this was the time to put it through the trenches. CppDepend is a static code analysis application that simplifies managing very complex C/C++ code through analysis of the code dependencies on Windows through visualization and the use of CQL (Code Query Language).
Warning: Writing an Operating System can be a long and frustrating challenge - even for experienced programmers. You will find yourself trying to debug errors for hours, and then see the error right in front of your face. Writing an Operating System is a hard and worthy challenge, but don’t be frightened off.
Back in 1985 I worked on the computerization of a machine designed to stick labels on bottles. The company that made the machines was using electromechanical controls to spool labels off a reel and onto products (such as bottles of shampoo) passing by on a conveyor. The entire thing needed to work with mm accuracy because consumers don’t like labels that aren’t perfectly aligned.
Some of our users run static analysis only occasionally. They find new errors in their code and, feeling glad about this, willingly renew PVS-Studio licenses. I should feel glad too, shouldn’t I? But I feel sad - because you get only 10-20% of the tool’s efficiency when using it in such a way, while you could obtain at least 80-90% if you used it otherwise. In this post I will tell you about the most common mistake among users of static code analysis tools.
Since the design document for cpp11-migrate, the C++11 migrator tool, was first proposed in early December 2012 development has been making steady progress. In this article I’ll talk about what’s been implemented in cpp11-migrate so far, what’s coming up, and how you can get involved.
The purpose of the C++11 Migrator is to do source-to-source translation to migrate existing C++ code to use C++11 features to enhance maintainability, readability, runtime performance, and compile-time performance. Development is still early and transforms fall mostly into the first two categories. The migrator is based on Clang’s LibTooling and the AST Matching library.
Most of the development so far has been carried out by a small core group at Intel. Our focus so far has been to set up project infrastructure and testing, implement a few basic transforms, and make sure those transforms work well. Our aim is to make this tool useful to the community so we’re always listening for transform ideas and feedback.
In C language, you may use functions without defining them. Pay attention that I speak about C language, not C++. Of course, this ability is very dangerous. Let us have a look at an interesting example of a 64-bit error related to it. Below is the correct code that allocates and uses three arrays, 1 GB each:
In the interests of creating employment opportunities in the Java programming field, I am passing on these tips from the masters on how to write code that is so difficult to maintain, that the people who come after you will take years to make even the simplest changes. Further, if you follow all these rules religiously, you will even guarantee yourself a lifetime of employment, since no one but you has a hope in hell of maintaining the code. Then again, if you followed allthese rules religiously, even you wouldn’t be able to maintain the code!
You don’t want to overdo this. Your code should not look hopelessly unmaintainable, just be that way. Otherwise it stands the risk of being rewritten or refactored.
The article will help the readers understand what size_t and ptrdiff_t types are, what they are used for and when they must be used. The article will be interesting for those developers who begin creation of 64-bit applications where use of size_t and ptrdiff_t types provides high performance, possibility to operate large data sizes and portability between different platforms.